AI Insights · Timothy · April 2022
Top 5 Slime Games on iOS in Norway: Q1 2022 Performance
Discover the performance trends of the top 5 slime games on iOS in Norway during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 slime games on iOS in Norway exhibited varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared:
Magic Slime: Antistress & ASMR from Finger Art Games saw weekly revenue fluctuate, peaking at around $1.2K in mid-January before settling at roughly $864 by the end of January. Weekly downloads remained relatively stable, with a slight increase from 21 to 32 downloads in January, before dropping to 18 at the end of the month. Active users gradually declined from 628 at the start of the quarter to 476 by the end of March.
World of Slime Simulator Games by Solid Apps INC experienced modest weekly revenue, with a notable peak of approximately $129 in late February. Downloads were generally steady, peaking at 101 in mid-March. Active users showed minor fluctuations but remained around the 170-200 range throughout the quarter.
Super Slime Simulator from Dramaton LTD demonstrated a varied revenue trend, starting at $118 in late December, dipping to $27 in mid-January, and rising again to $86 by late March. Weekly downloads remained robust, fluctuating between 250 and 405. The app maintained a strong active user base, with a slight dip in February but ending the quarter with 2.08K active users.
Goo: Slime simulator, ASMR by Exomind LTD had a consistent revenue stream, averaging around $40 each week. Downloads only started to pick up in late March, reaching 136. Active users followed a similar trend, starting with 68 in mid-March and increasing to 88 by the end of the month.
Lastly, Fluid Simulation by Pavel Dobryakov had an irregular revenue pattern, with a notable peak of $50 at the end of December and sporadic earnings thereafter. Weekly downloads showed a peak of 258 in mid-January but settled around 77-78 by the end of March. Active users peaked at 576 in late January but gradually decreased to 227 by the end of the quarter.
These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of top slime games on iOS in Norway for Q1 2022. For more detailed analytics and trends, visit Sensor Tower.